Game: FragPunk
Project: Character Selection Showcase Animation
In Charge Of: Early Concept, Storyboard, Animatic, Motion Capture, 3D Animation...
-Final Result-
-Early Concept-

The showcase animation design will be centered around the character's personality and skills.

Character's Personality: serious, slow to react, kinda nerd, love research and fishing.

Character's Skills:
Skill 1: Release Chomper (The Fish), Chomper will chase down enemies to bite them. Player can feed Chomper different baits to make him enter different modes.
Skill 2: Place explosive bait, When Chomper is fed this bait, he enters Explosive Mode and charging enemies to explode on contact.
Skill 3: Throw bait that generates smoke, When Chomper is fed this bait he enters Smoke Mode and starts releasing a constant stream of smoke.
Concept 1: Fishing!
Emphasize character loves fishing. Skill 1+2 combination explosion
Concept 2: Taking Notes
 Emphasize character's personality like nerd, rich knowledge, Skills 1+2 combination explosion
Concept 3: The Explosion
Emphasize character's personality like slow to react, sincere. Skill 3 and skill 1 + 2 combination explosion
Concept 4: Feeding
Emphasize character's personality like slow to react, sincere. Skills 3 and skills 1+2 combination explosion
Concept 5: Go Go Fish Go
Emphasize character's personality like astute, sincere. Skills 3 and skills 1+2 combination explosion
-Final Animatic-
Keep Concept 1's final smashed in the head by a fish and Concept 3's feeding the fly up to the fish to eat the bait. Replace the first half with luring fish to eat the bait.
-Motion Capture-
When it comes to Motion Capture, we decided to change the opening from “luring the fish to eat” to “being scared by the fish running around”. This is more reflective of the character's personality.

To protect the privacy of the motion-capture actors, this part of the video will not be played

-Maya Animation Version 01-
The first version retained most of the performance during motion capture. But because it's longer than 20 seconds, part of the action will be removed in the next version.
-Maya Animation Version 05-
This step is already a finished pre-animation, next we handed over to motion modification team. I'll follow up on every version of their adjustment and revisions, and meets every three working days to make sure it ends up the way I expect it to.
Handed over to Post-production team for the rest of the production
Thanks For Watching :)
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